![]() Here's our werewolf with a few elongated fingers and hints of tentacles in his fur.Īnd here's our horror, lunging at a poor villager. Seemed pretty clear to me, and so I went to work. This horror needed to be somewhat recognizable as having been a werewolf at some point. In the second piece, I was asked to depict the horrifying, tentacle-covered creature that that werewolf turned into about to pounce on a villager. Perhaps there might be some people running for their lives. The result being that much of the art done for these bits of story required some pretty weird deviations to the usual Innistrad nightmares.Īnyway, I seem to have lost my art descriptions on these two but as memory serves, in the first piece I was asked to paint a werewolf with some minor, subtle deformities in an alley. There is clearly something more horrifying than usual going on. People and creatures are becoming deformed, buildings are changing shape, tentacle-like vines are cropping up everywhere. While I could go on about Magic's storyline and the implications for the sets "Shadows Over Innistrad" and "Eldritch Moon," suffice it to say that this return to Innistrad reveals that something has entered that world and has begun to change it. The starting point would be the wolf rather than the human, and card's other face would reveal the horror that that wolf would become. This time, however, the art would require something a bit different. In the first go around with Innistrad, I got to do art for one of these ( link). In this case (as in many others), the double-faced card represented a werewolf. One of the new card types Magic introduced in the original Innistrad block were double-faced cards for changeling creatures. Here is a tale of two of those paintings. Magic would return to Innistrad, and while I was not officially on the concept team for this new sojourn, I ended up contributing a few things since I happened to be in the Wizards of the Coast office for something completely unrelated. I figured that upon completing my last piece for that expansion block of Magic, I would be done with that world of gothic horror forever. It does not store any personal data.As part of the concepting team that brought world of Innistrad to life back in May of 2010, I did not expect to get a chance to revisit that world beyond in the assignments to come. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. ![]()
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